Stage 4: Barn

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Stage 4: Barn

Post  Styx on Fri Jun 03, 2011 7:59 pm

The barn is where Jacob and the old folk flee to. They also get over-run by zombies here.

I have created a plan of the area here:




There are no external shots of the barn so we don't need to worry about that.
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Re: Stage 4: Barn

Post  BatIgor on Tue Jun 07, 2011 9:41 pm

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cut off words

Post  Siren on Wed Jun 08, 2011 3:59 am

You had more text in the picture... what were you saying?
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Re: Stage 4: Barn

Post  BatIgor on Wed Jun 08, 2011 4:11 am

I think you are using low-resolution monitor...

Anyway, we tried using glowstone (which I wrongly named netherrack) to make ambient lighting for the barn.
We decided to use natural lighting and add bloom in post-production.
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ah.

Post  Siren on Thu Jun 09, 2011 5:13 am

No, I'm not using a low res monitor. I see the whole image, crystal clear. It's just part of it was cut off on the right side. It's not resizing to the window like it does in minecraftforum.

And what type of bloom are you talking about? Just warmth to the room?
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Re: Stage 4: Barn

Post  BatIgor on Thu Jun 09, 2011 5:18 am

Bloom - overexposing the picture. In this case, we are overexposing the windows to make the inside look darker and the outside much brighter.
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Re: Stage 4: Barn

Post  BatIgor on Tue Jul 12, 2011 12:18 am

I was bored, ok?

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Re: Stage 4: Barn

Post  Styx on Tue Jul 12, 2011 7:13 am

That's brilliant. Gary's Mod?
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Re: Stage 4: Barn

Post  DaBawsh on Tue Jul 12, 2011 8:42 am

Whar mah Trac'or at? nice set too
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Re: Stage 4: Barn

Post  BatIgor on Tue Jul 12, 2011 3:05 pm

Styx wrote:That's brilliant. Gary's Mod?
Source SDK\Hammer\Garrys Mod
DaBawsh wrote:Whar mah Trac'or at? nice set too
It is there. Not really a tractor, but it is there I guarantee it.
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